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Blobstacle - GameJam 1 week - HEAJ september 2017

A project made for a school's one week Gamejam
It's a runner on Unity engine

I made the Rig, VFX, Scripting and Integration
I made the Level Design as easy as possible by procedurally generate the obstacles, with options to change difficulty quickly and automatically calculate the best score possible.

It was a real challenge because I had to learn how to make an UI and procedural scripts but I'm really happy with the result!

The other member of the team
https://www.artstation.com/arrma made the Obstacles, UI arts and additional props
https://www.artstation.com/ethericpixel made the Sound Design, the Props and additional VFX
https://www.artstation.com/matanor made the Intro Drawings, the Character texturing and additional obstacles
Sebastian Leon Alvarez made the Character sculpt and animation

Royalty Free Musics by Bensound.com
- Happy Rock
- Jazzy Frenchy

Gameplay footage

Obstacles procedural script options for the Level Design, I kept it simple to save time

Obstacles procedural script options for the Level Design, I kept it simple to save time

Obstacles after the start of the game and while the generation of obstacles

Obstacles after the start of the game and while the generation of obstacles

Character Rig I made for the game
(Sculpt and animation by Sebastian Leon Alvarez)

Character Rig I made for the game
(Sculpt and animation by Sebastian Leon Alvarez)